Hypercell Games is a mobile game studio behind popular hybrid-casual and puzzle titles. Its games reach millions of players worldwide.
publishing producer for puzzle games
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описание
задачи
- Own 2–4 external puzzle projects as the primary product owner on the publisher side
- Understand each game's product, metrics, economy, and the development studio's current constraints
- Formulate clear product recommendations on what to do, avoid, and prioritize next
- Focus each development cycle on 1–3 high-impact changes instead of unnecessarily expanding the roadmap
- Drive execution pace and quality across external studios without direct managerial authority
- Help studios improve decisions on game economy, progression, monetization, retention, and live features
- Recommend whether to continue, iterate, cut, or escalate a project or product decision
- Work with UA, analytics, and the Head of Publishing on product decisions, performance analysis, hypotheses, and readiness to scale
- Provide regular updates on project status, key risks, next steps, and decisions requiring management input
- Turn product feedback into concrete changes and follow their implementation through to release
требования
- Experience as a Senior Producer, Lead Producer, Publishing Producer, or Product Lead
- Strong experience in mobile F2P product, publishing, or production
- Practical experience with hybrid puzzles, ad-driven puzzle games, word puzzles, or closely related mobile game models
- Deep understanding of product analytics, hypotheses, and A/B test design
- Understanding of hybrid monetization and ad-heavy business models
- Strong understanding of mobile game product economics, including progression, level balance, sinks and sources, offer strategy, pacing, retention, and live features
- Strong product judgment and ability to distinguish meaningful impact from noise
- Ability to influence external teams without direct authority and drive changes through to release
- Strong prioritization skills and ability to cut unnecessary scope and focus on impactful changes
- Ability to formulate clear product recommendations rather than simply report project status
- Ability to make decisions based on metrics, challenge priorities constructively, and take ownership in ambiguous situations
- Strong communication and stakeholder management skills, balancing constructive partnerships with high expectations for execution
- Conversational English and Russian for day-to-day team communication
- Будет плюсом: publisher-side experience, previous product or data analyst experience, experience with external studios, partners, co-development or distributed teams, live ops and product development beyond initial testing, hybrid monetization, ad-heavy economics and offer design, managing several projects simultaneously, familiarity with puzzle games, economy-driven systems and long-term retention, working closely with UA and analytics teams, making continue / scale / cut decisions
условия
- Support for professional development, including training and coaching
- Opportunity to work on games played by millions of players
- Real influence on product and business decisions, with responsibility for meaningful outcomes
- Ownership of multiple projects and collaboration with different development studios
- Opportunity to shape product priorities and drive changes across external teams
- Opportunity to contribute directly to the growth of the puzzle portfolio
- Supportive and warm working atmosphere within the team
- Test task is part of the selection process
навыки
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