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описание
SportSpired Games is an international game studio developing next-generation sports simulators. The studio is working on a large-scale AAA title planned for release in 2028–2029.
задачи
Create high-quality UI screens, HUD elements, widgets, icons, and other visual assets aligned with the project's art direction and UX requirements;
Prepare and implement UI assets in Unreal Engine 5 while considering technical and performance constraints;
Create and refine UI animations, transitions, materials, and visual effects;
Design responsive interfaces across different resolutions, aspect ratios, and target platforms;
Maintain a consistent visual language and contribute to the project's UI Design System, component libraries, and guidelines;
Optimize UI assets while maintaining a high visual quality bar;
Collaborate with the Art Director and Lead UI Artist to evolve the visual style of the interface;
Work closely with UX/UI Designers, Game Designers, UI Engineers, Technical Artists, VFX Artists, and QA throughout implementation;
Review and test UI in-game, identify visual or technical issues, and ensure consistent quality across target platforms;
Explore new Unreal Engine 5 features and UI technologies to improve visual quality and production workflows.
требования
At least 1 year of professional experience in game UI design or UI art;
Strong understanding of game UI production and AAA quality standards;
Hands-on experience implementing UI assets in Unreal Engine 5;
Experience creating and editing UI animations;
Strong proficiency with UI design and graphics tools;
Experience creating and presenting interactive prototypes in Figma;
Basic knowledge of animation and visual effects tools;
Understanding of responsive UI and design for different screen resolutions and platforms;
Strong communication skills and ability to collaborate effectively across art, design, and engineering teams;
Willingness to learn and adopt new tools and workflows;
Nice to have: experience working on a shipped AAA title, experience using UX research or player data to improve interface design, basic coding or scripting knowledge, experience developing or maintaining UI Design Systems.