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3D generalist

ориентир по рынку
вакансия зп не указана
в среднем 140 483 ₽
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описание

As a Technical Artist with strong 3D Generalist skills, you will play a key role in bridging art and technology, helping build high-quality optimized 3D content for immersive XR/VR experiences. You will work across multiple stages of the 3D production pipeline, combining hands-on 3D content creation – modeling, texturing, and asset preparation – with technical implementation inside Unity, shader development, and optimization.

задачи

  • Model, texture, and optimize high-quality 3D assets including characters, props, and environments, ensuring visual quality while maintaining performance constraints for mobile VR platforms.
  • Build and maintain character pipelines including character setup, rigging, skinning, and preparing assets for animation and in-engine implementation.
  • Create character rigs, support facial rigs where needed, and work with animation assets to ensure smooth character movement and proper in-engine behavior.
  • Import, set up, and integrate 3D assets into Unity while maintaining efficient workflows between DCC tools and engine implementation.
  • Create and optimize custom shaders and materials inside Unity, with a strong focus on performance optimization for mobile VR devices.
  • Optimize assets, materials, shaders, textures, and scenes to meet performance requirements for mobile VR platforms and standalone headsets.
  • Identify and solve technical challenges related to asset pipelines, rendering, shader behavior, animation systems, and runtime performance.
  • Help improve internal workflows and develop efficient pipelines between art production and technical implementation.
  • Work closely with developers, artists, and production teams to deliver immersive real-time experiences.

требования

  • Proven experience as a Technical Artist, 3D Generalist, 3D Technical Artist, or similar role
  • Strong proficiency with 3D software such as Blender, Maya, or similar DCC tools, including modeling, texturing, and UV workflows
  • Experience in character creation workflows including rigging, skinning, and animation setup
  • Strong understanding of real-time rendering pipelines
  • Hands-on experience working with Unity engine
  • Experience creating and optimizing shaders in Unity (Shader Graph and/or custom shader development)
  • Strong understanding of optimization techniques for mobile and VR applications
  • Experience integrating and troubleshooting 3D assets inside game engines
  • Understanding of materials, lighting, rendering, and asset optimization workflows
  • Strong problem-solving skills and technical mindset
  • Ability to collaborate effectively with both engineering and art teams
  • Portfolio demonstrating both technical and artistic work, including 3D modeling and texturing examples
  • Будет плюсом: Knowledge of animation systems; Experience with VFX and particle systems; Experience working on immersive applications, XR, AR/VR, or real-time interactive projects

условия

  • 24 working days paid vacation, 7 days sick leave, and public holidays.
  • Flexible working hours of remote work.
  • Open-minded and outside-the-box ideas embodied in life.
  • Award-winning and diverse team to grow together.
  • Opportunity to work with cutting-edge XR technologies.
  • Minimum bureaucracy and a collaborative and supportive working environment.

Если просят выйти из iCloud, прислать код из SMS, запустить или установить что-то, перевести деньги — не соглашайся: это мошенничество.

Если просят выйти из iCloud, прислать код из SMS, запустить или установить что-то, перевести деньги — не соглашайся: это мошенничество.