creative producer for playable ads

грейд
senior
формат
удалённо
язык
Английский B1
опубликована
вчера

описание

Описания нет

задачи

  • Develop and own the creative strategy for playable ads
  • Generate playable concepts based on product mechanics, performance data, market insights, and user behavior
  • Design the core user experience of playables, including hooks, mechanics, progression, pacing, interactions, fail and success scenarios, and transitions to the store
  • Adapt gameplay mechanics into short, accessible, and engaging interactive advertising experiences
  • Turn playable concepts into detailed briefs and communicate the intended mechanics, logic, visual direction, and user flow to developers, artists, animators, and designers
  • Work with playable development and production teams throughout the production cycle, from concept and prototype to testing, launch, and further iterations
  • Review playable prototypes, identify issues in mechanics, pacing, clarity, and user experience, and provide actionable feedback
  • Analyze creative performance, historical results, trends, and correlations between key marketing metrics
  • Evaluate playable performance across the user journey and identify potential reasons for drop-offs, low engagement, or weak conversion
  • Develop and maintain a pipeline of creative hypotheses based on data, market insights, and expertise
  • Review test results, identify reasons for successes and failures, and define the next iterations
  • Research competitors, market trends, references, playable mechanics, and successful creative approaches
  • Use AI tools to prototype and develop gameplay concepts, locations, actions, combat scenarios, and other creative ideas
  • Participate in brainstorms, retrospectives, and creative reviews, sharing insights and learnings across teams

требования

  • 3+ Years of experience in Creative Production in GameDev
  • Practical experience producing playable ads and participating in their development from concept to launch and iteration
  • Strong understanding of playable ad structure and production, including mechanics, user flow, pacing, technical limitations, and performance drivers
  • Experience translating game mechanics into simplified, engaging interactive advertising experiences
  • Ability to create clear, detailed briefs for playable developers, artists, animators, and designers
  • Strong analytical skills and ability to work with creative performance data beyond qualitative evaluation
  • Good understanding of game design, level design, UX, and player motivation principles
  • Good knowledge of RPG and midcore games, and strong gaming literacy across mobile titles

условия

  • Medical care program, including dental service, or medical care compensation, available wherever you choose to work
  • Paid vacation days and sick leave
  • Relocation package available for official company locations
  • Online English language courses

навыки

компания

Международная игровая компания, часть GDEV. Разрабатывает и издает мобильные и десктопные игры, включая Hero Wars и Island Hoppers; входит в число крупных независимых mobile game-компаний Европы.

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