Renderer Studios is a full-cycle game art outsourcing and co-development company with a global production network and a European commercial base. It partners with developers and publishers worldwide on projects ranging from art production and technical art to full co-development.
product owner in AAA live-service games
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описание
задачи
- Own the monthly and seasonal release calendar and item mix, including sale timing, placement, supporting events, and promotions;
- Set KPI targets and provide supply forecast input for sell-through, crate and bundle performance, pass conversion, and event engagement;
- Close the telemetry loop by using performance data to shape the next quarter's calendar;
- Hold final prioritization over all pipeline outputs and justify item selection and timing;
- Chair the cross-discipline cadence across design, art, engineering, and analytics;
- Turn quarterly plans into monthly live drops, seasonal events, and battle-pass seasons;
- Act as the client's single counterpart by presenting plans and results, taking pricing and IP guidance, and translating publisher strategy into an executable roadmap;
- Work with the Monetization Designer on offer architecture, bundles, crates, pass reward pacing, pricing recommendations, and currency balance input;
- Own the store's commercial reporting narrative, including performance by item, category, crate, and pass season, with clear next actions.
требования
- AAA experience;
- Experience owning or product-managing live content, live operations, or an in-game store on AAA titles;
- Fluency in live-service operations, content calendars, patch trains, certification windows, and approval loops;
- Ability to set KPI targets, read telemetry and sell-through dashboards, and use data to reshape the next quarter;
- Proven cross-discipline leadership across designers, artists, engineers, and analysts;
- Fluent English for client-facing communication;
- Comfortable owning decisions, presenting to leadership and external partners, and being accountable for outcomes;
- Nice to have: monetization experience, webshop experience, MMO or live-service store background, familiarity with cosmetic-driven monetization models, experience working with publisher BI/data-science teams and first-party data access.
условия
- Fully remote work with a flexible schedule and an international team;
- Competitive compensation, negotiable based on experience;
- Minimum bureaucracy and a great working environment.
навыки
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