2 сен

product owner in AAA live-service games

ориентир по рынку
вакансия зп не указана
в среднем 307 294 ₽
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описание

Renderer Studios is a full-cycle game art outsourcing and co-development company with a global production network and a European commercial base. It partners with developers and publishers worldwide on projects ranging from art production and technical art to full co-development.

задачи

  • Own the monthly and seasonal release calendar and item mix, including sale timing, placement, supporting events, and promotions;
  • Set KPI targets and provide supply forecast input for sell-through, crate and bundle performance, pass conversion, and event engagement;
  • Close the telemetry loop by using performance data to shape the next quarter's calendar;
  • Hold final prioritization over all pipeline outputs and justify item selection and timing;
  • Chair the cross-discipline cadence across design, art, engineering, and analytics;
  • Turn quarterly plans into monthly live drops, seasonal events, and battle-pass seasons;
  • Act as the client's single counterpart by presenting plans and results, taking pricing and IP guidance, and translating publisher strategy into an executable roadmap;
  • Work with the Monetization Designer on offer architecture, bundles, crates, pass reward pacing, pricing recommendations, and currency balance input;
  • Own the store's commercial reporting narrative, including performance by item, category, crate, and pass season, with clear next actions.

требования

  • AAA experience;
  • Experience owning or product-managing live content, live operations, or an in-game store on AAA titles;
  • Fluency in live-service operations, content calendars, patch trains, certification windows, and approval loops;
  • Ability to set KPI targets, read telemetry and sell-through dashboards, and use data to reshape the next quarter;
  • Proven cross-discipline leadership across designers, artists, engineers, and analysts;
  • Fluent English for client-facing communication;
  • Comfortable owning decisions, presenting to leadership and external partners, and being accountable for outcomes;
  • Nice to have: monetization experience, webshop experience, MMO or live-service store background, familiarity with cosmetic-driven monetization models, experience working with publisher BI/data-science teams and first-party data access.

условия

  • Fully remote work with a flexible schedule and an international team;
  • Competitive compensation, negotiable based on experience;
  • Minimum bureaucracy and a great working environment.

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