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описание
VEOM develops PC games for the gaming industry.
задачи
Participate in the visual aspect of the game by creating game and technology prototypes;
Adjust visual parameters, including lighting, effects, and VFX;
Set technical tasks for model and texture outsourcing and control work quality;
Participate in creating visual effects for the UI;
Integrate 2D and 3D assets and optimize graphics;
Write shaders for new ideas and prototypes;
Write technical documentation for systems.
требования
At least 2 years of experience with UE4;
Extensive experience with Unreal Engine and its art systems;
Knowledge of the Niagara VFX system and/or Cascade particle system;
Confident use of the Material Editor in UE4;
Good knowledge of Blueprints, Material Editor, and UE4 structure;
Experience optimizing and creating shaders;
Experience setting up scene lighting for aesthetics and performance;
Portfolio with finished materials of different content types and blueprint examples;
High qualification in solving technical problems;
Proactivity;
Extensive gaming experience on PC and consoles;
Nice to have: experience with Maya, ZBrush, Substance Painter, Substance Designer, or Houdini; knowledge of HLSL/GLSL, Python, Blueprint, or C++; profiling skills including GPU profiling; basic programming knowledge including OOP.
условия
Full-time work;
Official employment and residence permit in Serbia/Montenegro;
Sports activities covered;
Career growth prospects;
Bonuses for creativity and successful project launches;
Freedom in decision-making;
Salary is discussed individually with successful candidates;
Work is available remotely or from offices in Belgrade or Kaliningrad.