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описание
Ubisoft is a global leader in gaming, creating original gaming experiences across its worldwide teams. Ubisoft Barcelona is part of Ubisoft’s international network of production studios and has developed expertise in producing video games across a wide variety of genres and platforms for over 20 years.
задачи
Define end-to-end user journeys for game areas owned by the Barcelona studio
Create user flows, wireframes, prototypes, information architectures, and interaction models
Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences
Advocate for player needs and usability throughout development
Translate complex systems into clear and intuitive interactions
Use player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions
Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem
Mentor junior and mid-level UX designers, providing feedback and design leadership
Present design solutions and rationale to stakeholders at all levels
требования
6+ Years of professional UX design experience in the gaming industry
Experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support
Proven experience designing complex digital products, live-service games, or multiplayer experiences
Strong portfolio demonstrating an end-to-end UX design process and measurable impact
Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar
Strong understanding of usability, accessibility, and interaction design best practices
Excellent communication, collaboration, and stakeholder management skills
Ability to balance player needs, business goals, and technical constraints
Будет плюсом: experience working on AAA games, competitive multiplayer titles, or live-service products; passion for tactical shooters and a deep understanding of Rainbow Six Siege and its player community; knowledge of player behavior, progression systems, social features, and retention mechanics