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game designer for third-person action-adventure game

ориентир по рынку
вакансия зп не указана
в среднем 242 612 ₽
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описание

GET REBORN is a new game studio building premium, narrative-driven games with a strong creative identity, compelling characters, and living worlds.

задачи

  • Design and iterate on core gameplay systems, including combat, player abilities, movement, and progression
  • Build and tune gameplay prototypes in Unreal Engine 5 using Blueprints, collaborating with engineers where needed
  • Develop melee combat mechanics with attention to responsiveness, timing, animation, camera behaviour, and player feedback
  • Define enemy behaviours and encounter requirements that support the intended combat experience
  • Analyse reference games and translate findings into original solutions for the project
  • Create clear, practical design documentation suited to a fast-moving team
  • Organise playtests, evaluate feedback, and use the results to guide iteration
  • Work across disciplines to align design ambitions with technical constraints and production priorities
  • Use AI-assisted workflows to accelerate research, prototyping, documentation, and iteration, while critically evaluating the results
  • Take gameplay systems from initial concepts through playable prototypes, iteration, and production, initially focusing on core player mechanics and melee combat
  • Help shape the core gameplay of a third-person action-adventure game and establish practical development workflows combining craftsmanship with emerging AI capabilities

требования

  • Professional game design experience on PC or console titles, with senior-level ownership of gameplay features or systems
  • Hands-on experience with Unreal Engine 5, including gameplay prototyping and iteration in Blueprints
  • Strong understanding of action gameplay, combat systems, and experience momentum
  • Ability to take a feature from an initial idea to a playable, tested implementation
  • Active use of AI tools in the development workflow, including Claude or ChatGPT, and practical experience with MCP integrations
  • Strong analytical and communication skills, with the ability to explain design decisions and work constructively across disciplines
  • Ability to work independently, prioritise effectively, and adapt as the project evolves
  • Будет плюсом: experience developing third-person action-adventure games with melee combat, experience with animation-driven gameplay, combat cameras, targeting, and enemy AI, experience balancing combat, abilities, or progression systems, experience working on a project during pre-production or as part of an early studio team, a shipped PC or console title

условия

  • Условий в вакансии нет

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Если просят выйти из iCloud, прислать код из SMS, запустить или установить что-то, перевести деньги — не соглашайся: это мошенничество.