game designer
генерация резюме под вакансию
сопроводительное письмо
описание
No description
задачи
- Design, develop, and manage the development of events;
- Work out monetization systems for events;
- Conduct playtests and process feedback;
- Develop and implement a calendar of in-game activities;
- Prepare and update documentation;
- Decompose and allocate tasks;
- Oversee the development process and track task completion;
- Interact with the development team, testers, game designers, artists, and analysts;
- Work with analytics, design metrics, conduct operational monitoring, analyze data on past events, and check hypotheses;
- Form a plan for the department's development, search for new formats, improve current toolsets and pipelines, and analyze competitors.
требования
- Experience in independent development from an idea to a release (features, events);
- Experience in working on complex game systems;
- Understanding of the free-to-play economy and key LiveOps metrics;
- Ability to work with analytics and find answers to raised questions using data;
- Ability to defend your vision of a feature with solid argumentation and maintain it throughout the development process.
условия
- No conditions specified
навыки
Если просят войти через iCloud, отправить коды из SMS, запустить код, что-то установить, перевести деньги или сделать что угодно, связанное с деньгами, не соглашайтесь: это признаки мошенничества.