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ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "ЦЕНТР НАЦИОНАЛЬНЫХ ИНТЕЛЛЕКТУАЛЬНЫХ СИСТЕМ" ИНН: 9704271170
описание
Prism Studio is an independent video game development company based in Malta. It is developing Heptic Arena, its first PvPvE multiplayer showdown shooter.
задачи
Define and execute test coverage across features, systems, and game builds throughout development
Create detailed test plans, test cases, and regression suites based on technical and gameplay requirements
Test new features and systems in functional, integration, regression, exploratory, and compatibility scenarios
Identify, reproduce, investigate, and document bugs with clear reproduction steps, supporting evidence, and relevant technical information
Work with engineers, designers, and other disciplines to investigate issues, determine severity, and validate fixes
Test gameplay systems within Unreal Engine 5 and investigate issues beyond surface-level behaviour
Support testing of multiplayer and networked gameplay, including replication, connectivity, latency, synchronisation, and player interactions
Coordinate and support internal playtests, turning observations and player feedback into actionable findings
Maintain bug-tracking workflows, QA documentation, and reporting in Jira
Monitor defect trends and testing data to identify recurring issues and areas requiring additional test coverage
Contribute to automated testing and internal QA tools where appropriate
Work with production and QA leadership to prioritise defects against development milestones and release requirements
Help the wider team identify technical and gameplay risks early in production
требования
Strong professional experience in game development QA
Proficiency in Unreal Engine 5, with commercial experience on a shipped title or a game in active production
Understanding of game development pipelines and the relationship between engineering, design, art, production, and QA
Experience creating and maintaining structured test plans, test cases, and regression coverage
Strong bug investigation and reproduction skills, with the ability to communicate complex technical issues clearly and precisely
Working knowledge of one or more scripting or programming technologies, such as Python, C#, Lua, Unreal Blueprints, or Unreal scripting tools
Experience with QA and bug-tracking platforms such as Jira, Azure DevOps, or Bugzilla
Familiarity with Agile methodologies and continuous integration/delivery workflows
Experience analysing QA data, defect trends, and testing results to identify patterns and risks
Comfortable discussing issues directly with engineers
Highly organised and able to independently manage priorities across multiple features and areas of development
Strong written and verbal communication skills in English
Proactive approach to quality and ability to identify potential issues before they become larger production problems
Genuine interest in games and understanding of polished, responsive, and enjoyable gameplay
Must be based in Europe or a CET-compatible time zone, with sufficient overlap with Central European working hours for daily collaboration, meetings, and team syncs
Будет плюсом: experience testing multiplayer, PvP, PvE, or shooter titles; testing networked gameplay and debugging replication, latency, matchmaking, or online services; developing or maintaining automated testing frameworks, scripts, or QA tools; performance, load, or stress testing; CI/CD pipelines and automated build validation; testing across multiple platforms; AAA game development; working in a fully remote, multinational game development team; contributing to a title through multiple production stages, from early development through launch; interest in competitive and multiplayer games