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описание
Cubic Games is a game development studio within the GDEV holding. It created Pixel Gun 3D, a pixel shooter with over 300 million downloads and more than 5 million monthly players, and released Pixel Gun 2 in 2026.
задачи
Shape the creative strategy by defining priority directions, formats, approaches, and hypotheses to test or scale
Analyze creative performance, past launch results, trends, and correlations between key marketing metrics
Build and maintain a data- and insight-driven pipeline of creative hypotheses
Develop concepts for video ads, banners, and playable ads
Turn ideas into clear briefs and take them to launch with artists, animators, and other specialists
Review test results, identify reasons for successes and failures, and define next iterations
Study competitors’ creatives, follow trends, and identify approaches to adapt for the games
Develop in-house production processes, set priorities, and support the team in maintaining pace and quality
Manage the AI-powered creative production system by setting directions, assigning tasks, selecting results, and controlling quality
Use AI tools to prototype gameplay ideas, locations, action and combat scenes, characters, and other creative elements
Collaborate with UA, Production, and other participants in the creative process
Participate in brainstorms, retrospectives, and creative reviews; share insights and help teams apply experience to future launches
требования
At least 3 years of experience in creative ideation and production, creative marketing, or a similar gamedev role
Extensive experience with UA video ads, from concept to results analysis
Experience with banners and other static formats
Experience creating playable ads
Ability to develop hypotheses, explain their rationale, and turn them into clear tasks
Production management experience, including processes, priorities, and balancing speed with quality
Experience launching or scaling AI-powered production
Experience building a creative team
Confident data analysis skills, including identifying patterns and drawing conclusions from metrics
Use AI for video and graphics as an everyday work tool and understand how to incorporate it into an ongoing process
Experience working with artists and motion designers
Understanding of game design and level design fundamentals
Strong gaming literacy, especially in shooters and midcore games across mobile, PC, and consoles
Ability to give clear feedback and drive ideas through to results rather than dropping them after an initial failed test
условия
Option to work remotely or visit the office in Armenia or Cyprus
Official registration under the Labor Code of Armenia or Cyprus, or a service contract
Fully transparent salary
21 Working days of vacation, 3 additional days off per year, and additional sick pay of up to 100%
Voluntary Health Insurance in Armenia or Cyprus from the first working day
Professional development support and opportunities to participate in departmental workshops and masterclasses
Corporate events online and offline, with presents for various holidays