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описание
Nekki is a game development studio with over 20 years of experience. Its PC/Console division focuses on quality animation-based games for PC and consoles. The role supports SPINE, a third-person beat’em-up built with Unreal Engine 5 and centered around cinematic gun-fu shootouts.
задачи
Own complex project areas and turn high-level goals or problem statements into actionable delivery plans;
Manage cross-functional teams and coordinate technical and content development;
Translate constraints into clear actions while managing dependencies, risks, capacity, priorities, scope, and delivery;
Coordinate external builds, playtests, porting, certification, and work with outsourcing partners;
Ensure milestones, quality, and statuses remain transparent;
Establish and improve project processes;
Help teams become more autonomous while ensuring risks and blockers are surfaced early.
требования
3+ Years of experience as a Project Manager or Producer in PC or console game development;
Hands-on ownership of day-to-day team delivery and task flow;
Strong ownership, planning, prioritization, risk management, and cross-functional communication skills;
Ability to independently structure ambiguous problem areas, maintain a healthy task flow, and drive them toward resolution;
High-level understanding of game development topics such as optimization, performance and memory constraints, build pipelines, integration, and platform limitations;
Nice to have: experience with outsourcing, console porting, certification, or console release processes, understanding of Unreal Engine workflows.
условия
A friendly, informal work environment with internal events, including game jams, tournaments, and meetups;
Opportunities for professional development through specialized conferences and educational events;
Working hours: 10 AM – 7 PM (GMT+3, including a 1-hour break), with the option to adjust;
English courses, psychologist sessions, and various educational programs;
Internal coins exchangeable for unique merchandise.