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описание
Wargaming develops World of Tanks: HEAT, a cross-platform tank MMO shooter for PC and consoles. The project builds on the legacy of a successful free-to-play game while introducing new gameplay experiences, including hero abilities, agent creation, combat mechanics, and game modes.
задачи
Plan iteration and release scope with the team based on product priorities, feature scope, and team capacity;
Ensure realistic and stable commitments for each iteration;
Run the estimation process and shape quarterly roadmaps, monthly releases, and bi-weekly iterations;
Work with teams to find the best implementation paths for product requirements;
Monitor delivery progress and adjust plans to maintain predictability;
Identify risks early and drive mitigation actions;
Follow and support team processes within the broader framework;
Facilitate core team ceremonies, including refinements, plannings, preparation sessions, and retrospectives;
Support Feature Owners and teams in moving features through Concept, Prototyping, and Production;
Track delivery metrics and use them to drive decisions;
Identify bottlenecks and improve flow across delivery pipelines;
Drive continuous improvement of team processes and ways of working;
Facilitate cross-team synchronization and ensure alignment without creating overhead;
Balance stakeholder requests against team capacity;
Manage dependencies with external teams;
Keep stakeholders informed about progress, risks, and tradeoffs;
Help stakeholders refine priorities based on realistic constraints;
Manage expectations from internal and external teams and stakeholders;
Remove blockers and enable team productivity;
Identify and mitigate risks before they impact delivery;
Facilitate conflict resolution within the team;
Foster a collaborative and high-performance team environment;
Enable teams to self-organize and continuously improve.
требования
4+ Years of proven experience as a Delivery Manager, Producer, or Project Manager on game development teams preferred;
Experience across all stages of game or product development, from concept to release and live operations;
Strong stakeholder management skills;
Strong facilitation skills;
Experience managing distributed or hybrid multicultural teams across different locations or time zones;
Ability to communicate clearly with engineers and non-technical stakeholders;
Servant leadership mindset focused on enabling rather than directing the team;
Resilience under pressure and ability to remain calm and effective when priorities shift or crises emerge;
Nice to have: experience in core gameplay production, experience with game feature development pipelines, understanding of live game production, experience in cross-functional game development teams, ability to work in creative and iterative environments, strong personal gaming background, experience in scaled agile environments with multiple dependent teams.
условия
21 Days of annual leave, increasing to up to 25 days based on years of service;
Additional paid time off, including 5 Personal Days, Birthday Leave, Marriage Leave, and Compassionate Leave;
Sick Leave with a 10-day top-up to the statutory allowance per year;
Maternity Leave with an 18-week top-up to the statutory allowance per case;
Career development and education opportunities within the company;
English language courses fully covered upon Manager’s approval;
Private Health Care;
Mental well-being program (iFeel);
Onsite gym and spa;
Free parking close to the Nicosia offices, subject to availability;
Free drinks-equipped kitchen on every floor;
Eurobank benefits, if applicable;
Employee discounts, including restaurants and bars;
Personal Gaming Account;
Onsite canteen with subsidized food and drinks;
Company events and Social Clubs;
Seniority Awards;
Referral program with a reward for successful recommendations.