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описание
Process: Intro call -> Portfolio deep-dive -> Half-day on-site visit with a small design exercise -> Offer.
Cell Labs builds humanoid systems in-house, covering hardware, electronics, software, and manufacturing. Its robotics technology is deployed with industry-leading customers and partners, and its own product is nearing launch.
задачи
Prepare heavy mechanical CAD assemblies as clean 3D assets for rendering, animation, and real-time use;
Create exploded views, cutaways, and assembly animations that explain product mechanics;
Build realistic shaders and maintain organized scenes, materials, and rigs;
Create motion design in the company’s house style, including titles, typography, transitions, logo animation, and 2D interface animations;
Edit and post-produce workshop and test footage with 3D work for websites, social media, trade shows, and investor meetings;
Perform editing, color grading, sound editing, and subtitling for channel-specific versions;
Use AI and generative tools such as comfy for concepting, cleanup, and upscaling;
Test new AI tools and integrate effective solutions into the pipeline.
требования
Degree in motion design, animation, or media design, or a self-taught background with a strong reel;
At least two years of hands-on experience through internships, freelance work, studio work, or personal projects;
Experience working with engineering data and heavy CAD assemblies;
A reel demonstrating hard surfaces, metal, glass, and light;
Experience with Blender and Cinema 4D;
Experience with After Effects and either Premiere;
Hands-on, fast-to-first-version working style;
Ability to finish work efficiently and identify when further refinement is not worthwhile;
Fluent English;
Nice to have: Octane, good German.
условия
Part-time and freelance work are available;
Paid learning time and a personal learning budget;
Support for portfolio work and conference talks;
Self-selected benefits package covering mobility, home setup, health, or food;
One additional paid day off per year for volunteering or a personal project;
The role is based in Kreuzberg, with labs, workshop, and test rigs in the same building.