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описание
Candidates may be expected to complete an unpaid test assignment as part of the selection process.
Octo Games is an international game development studio that creates commercial story-driven games and adult visual novels for the Steam platform. The studio manages projects throughout their entire lifecycle, from initial concept and script development to release and post-launch support.
задачи
Write, maintain, and regularly update game design documentation;
Design, configure, and balance core and supporting gameplay mechanics;
Create clear specifications and communicate design requirements to developers;
Oversee the implementation of gameplay features and ensure they work as intended;
Collaborate with the narrative designer to connect gameplay mechanics with the story, characters, and pacing;
Work with UI/UX designers to create clear, intuitive, and consistent player interactions;
Coordinate with 2D and 3D artists to ensure gameplay features align with the visual direction;
Review implemented features, identify design issues, and provide feedback to the team;
Maintain consistency between the original design vision and the final in-game result;
Take ownership of gameplay features from the initial concept through implementation and final review.
требования
At least 1 year of experience working on midcore projects, ideally PC or adult titles;
Basic practical experience with Unity;
Solid understanding of fundamental game design principles and player experience design;
Knowledge of principles for creating intuitive and user-friendly interfaces;
Ability to evaluate and maintain visual quality and product consistency;
Experience collaborating with developers, UI artists, and narrative designers;
Ability to manage gameplay features from idea to full implementation;
Responsibility, engagement in the development process, and comfort working with 18+ projects;
Nice to have: Experience working on PC games released on Steam, experience with adult visual novels or other story-driven games.
условия
Remote 5/2 work schedule;
Paid vacation and sick days;
Work in a stable game development company;
Participation in commercial projects with a real audience;
Opportunities for professional growth in Unity and game development;
Team support during onboarding and throughout the work process;
Open-minded management and a communication format without unnecessary bureaucracy.