LogicLike is an international EdTech project that creates digital learning products helping children develop logic, thinking skills, and curiosity through play. Its educational games are used by 4 million users.
Game designer for educational games
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описание
задачи
- Develop existing LogicLike games and identify opportunities to improve player engagement;
- Analyse player journeys to find where children lose interest, struggle with difficulty, or do not understand the next step;
- Develop and test hypotheses around game mechanics, progression, difficulty, rewards, and feedback;
- Own improvements from idea to release and post-release evaluation;
- Work with learning designers, visual designers, and developers to discuss solutions, set tasks, and prioritise improvements;
- Research competitors and identify game patterns that work for different age groups;
- Influence how new LogicLike games are designed in the future.
требования
- At least 2–3 years of experience in product-focused game design or product management in gaming or consumer mobile products;
- Experience independently owning a game, product area, or meaningful feature;
- Experience with product metrics, funnels, engagement, and retention;
- Strong understanding of game mechanics, progression, difficulty curves, rewards, and feedback loops;
- Ability to formulate hypotheses, prioritise them, launch changes, and evaluate their impact after release;
- Experience working with designers and developers;
- Proactive, data-informed approach: identify problems independently, propose solutions, and rethink decisions when data shows that a hypothesis did not work;
- Nice to have: experience in mobile games, EdTech, or products for children.
условия
- Fully remote work in a distributed international team;
- Working hours from 10:00 AM to 7:00 PM Moscow time;
- Official employment;
- Three-month probation period.
навыки
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