7 авг

game designer for a live game

ориентир по рынку
вакансия зп не указана
в среднем 141 842 ₽
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описание

Xsolla develops products and services for the video game industry.

задачи

  • Design, implement, and iterate on gameplay systems and features for a live game;
  • Create game design documentation, technical specifications, and feature requirements;
  • Collaborate with engineers, artists, and producers on the implementation of game mechanics;
  • Configure and prototype gameplay features using Unreal Engine and Blueprints;
  • Balance game systems, progression, and in-game economy using player behavior and analytics;
  • Design events, features, and content updates for LiveOps activities to improve player engagement and retention;
  • Identify technical constraints and collaborate with engineering teams on scalable and maintainable solutions;
  • Analyze player feedback, game metrics, and performance data to drive continuous improvements;
  • Participate in feature planning, playtesting, and quality assurance throughout the development lifecycle;
  • Follow industry trends, LiveOps best practices, and emerging technologies to help evolve the product.

требования

  • 3+ Years of experience as a Technical Game Designer, Game Designer, or in a similar role on live game projects;
  • Hands-on experience with Unreal Engine, including Blueprints and gameplay feature implementation;
  • Strong understanding of game design principles, gameplay systems, progression, and balancing;
  • Experience designing and supporting LiveOps features, events, and content updates;
  • Ability to create clear game design documentation and technical specifications;
  • Experience collaborating with engineers to deliver gameplay features from concept to release;
  • Strong analytical mindset with the ability to interpret player data and translate insights into design improvements;
  • Excellent problem-solving, communication, and collaboration skills;
  • English proficiency at Upper-Intermediate (B2) level or higher;
  • Nice to have: experience shipping PC or console titles, knowledge of C++ or other scripting/programming languages, experience with game telemetry, analytics, and A/B testing, familiarity with multiplayer game systems and online services, experience with CI/CD pipelines and version control systems including Perforce and Git, understanding of game economy design and monetization in LiveOps environments.

условия

  • No conditions specified

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