UserWise develops a mobile Free-to-Play game based on a globally recognized entertainment IP.
ui/ux designer for mobile F2P games
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описание
задачи
- Own the overall UX quality and UI/UX discipline across the game;
- Translate game and product concepts into user journeys, flows, wireframes, and interactive prototypes;
- Resolve major interaction and usability questions before features move into Art and Engineering;
- Prototype and compare UX solutions before significant production work begins;
- Own information architecture, navigation, screen hierarchy, interaction patterns, usability, and player comprehension;
- Design experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization;
- Identify UX problems through design reviews, prototypes, and playable builds;
- Follow features through implementation and work with Engineering to preserve design intent;
- Improve the Game Design → UX → Art → Engineering workflow;
- Establish reusable UX patterns, UI components, interaction standards, and documentation;
- Mentor and work alongside another UI/UX Designer while remaining directly involved in execution;
- Partner with the Art Director to define and evolve the visual language of the UI.
требования
- Senior or Lead-level experience designing UI/UX for shipped games;
- Strong shipped experience with mobile Free-to-Play games, ideally casual or mass-market titles;
- A portfolio demonstrating UX thinking and finished game experiences;
- Ability to turn complex game systems into simple, intuitive player experiences;
- Strong understanding of mobile interaction design, information architecture, hierarchy, readability, feedback, and usability;
- Experience designing F2P systems such as progression, rewards, FTUE, events, LiveOps, and monetization;
- Strong wireframing and interactive prototyping skills;
- Strong proficiency with Figma or equivalent modern product-design tools;
- Strong UI design fundamentals and ability to take work beyond low-fidelity UX;
- Strong product judgment and a proactive approach to solving experience problems;
- Experience mentoring or providing design direction to other UI/UX Designers;
- Experience collaborating with Game Designers, Artists, Engineers, Product Managers, and Producers;
- A strong portfolio is essential, including shipped mobile and F2P game experiences, user flows, wireframes, interactive prototypes, UX-to-UI evolution, and case studies;
- Nice to have: Familiarity with Unity-based game production, AI-assisted or rapid-prototyping tools.
условия
- Market-competitive compensation;
- Paid Time Off;
- Performance Bonus;
- Annual Performance Reviews;
- 100% Remote, flexible work with a small, experienced team.
навыки
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