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описание
Nekki is a game development studio with over 20 years of experience, focusing on product quality and player experience in action game genres. It also created Cascadeur, software for creating realistic action animation in films and games. SPINE is its flagship PC/Console project, built with Unreal Engine 5 and centered around cinematic gun-fu shootouts.
задачи
Manage animation teams through regular performance reviews, constructive feedback, and professional development support;
Guide team leads and nurture their professionalism and animation leadership skills;
Collaborate with cross-functional teams across project departments to optimize animation production;
Monitor the industry for new technologies and approaches that could improve animation production;
Provide animation expertise to game designers developing features including 3C, combat systems, and weapon animations;
Work with producers and art direction to define the production plan, break down team tasks, assign priorities, and monitor progress;
Review project animations against gameplay, style, and quality requirements and feedback;
Troubleshoot animation-related project issues, improve animation pipelines and tools, and optimize workflows to increase team efficiency.
требования
5+ Years of experience animating characters for video games;
Experience working on AA/AAA titles;
Proven experience leading and mentoring large animation teams of 10+ animators;
Strong understanding of animation systems and approaches, including keyframe animation, animation graphs, and motion capture;
Strong proficiency in Autodesk Maya and Unreal Engine 5;
Excellent problem-solving and communication skills;
Good command of English;
Nice to have: Knowledge of Cascadeur.
условия
Relocation is available in Armenia, Georgia, Serbia, and Kazakhstan.