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описание
A small paid exercise focused on a game mechanic. We will agree on the scope, deadline and payment beforehand.
GSM s.r.o. develops game concepts and prototypes.
задачи
Develop game concepts in response to a brief
Define the core gameplay loop, including player actions, goals, challenges, feedback, and rewards
Design and document mechanics, rules, difficulty curves, and progression
Explore player behaviours and interactions between game systems
Create clear game design documentation supported by examples and diagrams
Identify the smallest set of mechanics needed for an initial prototype
Work with the team to test ideas and refine gameplay
требования
Ability to design engaging gameplay and explain what makes it engaging
Systems thinking, including understanding how mechanics connect, spotting contradictions, and anticipating the effects of design decisions
Clear, structured written communication
Ability to match the scope of an idea to the team's resources
Openness to feedback, testing assumptions, and revising your approach
Будет плюсом: Experience taking a concept through to a playable prototype, playtesting experience and examples of improving mechanics based on feedback, understanding of development, game interfaces and visual asset production, familiarity with rapid prototyping tools including AI tools, Russian language skills
условия
Project-based contract
Compensation is negotiated individually based on experience and scope of work
Work may develop into ongoing project work or a permanent role
A small paid exercise focused on a game mechanic is part of the selection process; scope, deadline, and payment will be agreed beforehand