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ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "ЦЕНТР НАЦИОНАЛЬНЫХ ИНТЕЛЛЕКТУАЛЬНЫХ СИСТЕМ" ИНН: 9704271170
описание
You may be asked to take part in one or more technical interviews with the team. In some cases, we might also send you a test assignment to better understand your practical skills.
ChillBase is an independent game studio launching a new project and building a new meta-vertical from the ground up.
задачи
Define and maintain the overall vision for systems, their relationships, progression, and economy
Own the domain roadmap with the Producer and set priorities for systems and features
Assign features across designers and review documentation and design decisions
Set documentation standards and feature acceptance criteria
Participate in hiring and onboarding Game Designers, provide regular feedback, and support team development
Coordinate the domain with peer teams and Production
Own the quality and overall results of the domain
Own major features throughout production, break them down into tasks, communicate design intent, and answer team questions
Write and maintain GDDs, specifications, and feature documentation
Identify risks, dependencies, and open questions before development starts
Align decisions with Development, UI/UX, and QA
Review and accept features in builds, ensuring quality and completeness of implementation
Analyze external projects and references
требования
At least 4 years of experience as a Game Designer, System Designer, Product Game Designer, or Feature Owner
Experience owning large features from ideation through implementation and build validation
Experience writing and maintaining vision documents, specifications, and GDDs
Experience breaking down complex systems into individual features and production-ready tasks
Strong understanding of game systems, flows, states, and dependencies
Ability to communicate effectively with Dev, UI/UX, QA, and Production teams
Experience making independent design decisions and explaining the rationale behind them
English proficiency sufficient to comfortably read technical and professional literature
Будет плюсом: experience on a project in pre-production or at the start of production, experience developing mobile F2P games, experience with multiplayer, open-world, or social projects, understanding of game economy and progression systems, experience with Unity, experience mentoring or functionally leading other Game Designers
условия
Salaries are regularly reviewed based on performance
Promotion system offering opportunities to take on more responsible positions
Flexible hours with the option of taking days off
Sick days without salary loss
Assistance in difficult life situations
A test assignment may be included in the selection process