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art director for AAA fantasy MMO cosmetics

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Рекламный баннер: ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "ЦЕНТР НАЦИОНАЛЬНЫХ ИНТЕЛЛЕКТУАЛЬНЫХ СИСТЕМ"
О рекламодателе
ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "ЦЕНТР НАЦИОНАЛЬНЫХ ИНТЕЛЛЕКТУАЛЬНЫХ СИСТЕМ"
ИНН: 9704271170

описание

Renderer Studios is a full-cycle game art outsourcing and co-development company with a global production network and a European commercial base. It partners with developers and publishers worldwide, providing art production, technical art, and full co-development.

задачи

  • Own the visual quality bar and creative direction for all cosmetic content, including mounts, costumes, pets, housing, weapon and armor styles, VFX, and seasonal collections, ensuring it fits a lore-rich fantasy world
  • Review and approve curated concept art and finished assets through discipline leads, keeping a high-volume pipeline moving without becoming its bottleneck
  • Set and maintain style guides, reference libraries, and approval criteria for each asset category, aligned with the client’s franchise art direction
  • Partner with design on item ideation, shaping what items are and why they will resonate before concept work begins
  • Give clear, actionable feedback with fast turnarounds to support the live release cadence
  • Represent creative direction to the client’s franchise and IP-approval stakeholders, translating sign-off notes into actionable direction for production teams
  • Work with production and technical art to preserve creative intent through rigging, LODs, performance budgets, and engine integration
  • Own the creative direction of cosmetic and LiveOps content for a AAA fantasy MMO
  • Approve curated work through discipline leads and define the standards for content players see every month

требования

  • AAA experience is required
  • Experience shipping as an Art Director, Associate AD, or principal/lead artist on AAA titles
  • Fantasy art in the portfolio is required, demonstrating work with characters, creatures, costumes, weapons, or environments
  • Experience directing external or distributed art teams at scale, giving feedback through leads across time zones in a structured review pipeline
  • Deep knowledge of the full game-art pipeline, including concept, modeling, texturing, rigging, animation, and VFX
  • Excellent written and spoken English (B2+)
  • Comfortable owning the quality bar, presenting to leadership and external partners, and being accountable for outcomes
  • Будет плюсом: live-service or MMO experience with cosmetic content, seasonal events, or battle-pass reward tracks, experience working within an established franchise style under publisher IP approval loops, familiarity with outsourcing workflows, vendor QC gates, and external development

условия

  • Flexible schedule
  • Competitive compensation, negotiable based on experience
  • Creative authority over the cosmetic and LiveOps content of a AAA fantasy MMO
  • A senior seat on the team’s leadership trio, with direct influence on how the whole operation runs
  • Minimum bureaucracy and a great working environment

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