Marharyta Aniska
UX/UI & Web Designer | Product Designer
Location
Belarus, Minsk
About
I have been in design for 4.5 years. During this time, I have worked in Belarusian and international companies in both Russian and English.
I have experience in both product teams and studios, so I work equally effectively in a mode of several parallel projects and in long-term work on a single product.
In all companies, I covered several roles at once, helping to reduce costs for external specialists. I successfully led projects from scratch - from the idea and structure to the finished interface and launch.
I know how to bring order even where it was difficult to figure out before. I love pixel perfect in Figma, order in my head, a clear structure, and transparent processes. I prefer to plan everything: from work tasks to personal routine in the calendar. I am constantly developing, upgrading my skills, and looking wider than just the role of a designer.
I am inspired by Apple, AI automation, no-code development, and human-centered design.
I will be especially useful in the fields of AdTech, Crypto, Fintech, E-commerce, Payments, HRTech, Dating, as well as in B2B / SaaS products, CRM systems, web and mobile applications, dashboard interfaces, and a startup environment. I will consider projects in the Healthcare and EdTech directions with interest.
I do not consider projects related to Scam Crypto, Gambling, Betting, Casino, Adult Industry.
I live and work in Belarus, Minsk. For remote work, I am open to cooperation with companies from other regions and countries.
Work Experience
2025-05-01 — 2026-04-01
Product designer · Remote · Senior
Cointraffic — International adtech company, B2B SaaS platform for digital advertising in the crypto and blockchain segment.__ACHIEVEMENTS__["⚡️ Job responsibilities:\n\n- Designed high-load and complex data-heavy interfaces taking into account user needs, business goals, and product logic. Ensured responsive design and interface scalability across different platforms;\n\n- Improved UX and UI of the company's B2B SaaS products (Advertiser, Publisher, and Admin): optimized structure, navigation, and user scenarios, redesigned dashboards, implemented new features, and documented changes, finding a balance between user experience and feasibility;\n\n- Developed the design system: created new and updated existing components, maintained component architecture, patterns, design tokens, kept documentation and guidelines;\n\n- Designed wireframes, prototypes, interactive layouts, and UI solutions in Figma;\n\n- Controlled implementation quality, ensured compliance with WCAG accessibility standards;\n\n- Created visual marketing materials: presentations (Pitch Deck, Media Plan), advertising banners, motion animations, interactive elements;\n\n- Analyzed data: user behavior, user experience, product metrics (CTR, CPM, CPC, Impressions, Clicks), sales funnels, and key product indicators;\n\n- Conducted qualitative and quantitative research, A/B tests, usability testing, verified hypotheses, validated solutions based on data and insights;\n\n- Collaborated with colleagues: project managers, developers, engineers, analysts, and the CTO; brought layouts to implementation, ensured handoff and implementation of solutions;\n\n- Argued and justified decisions to product managers and the CEO, participated in making product decisions;\n\n- Used AI tools and artificial intelligence technologies: ChatGPT, Gemini, Figma AI, Midjourney to automate processes, optimize work, and generate ideas.", "⚡️ Results and achievements:\n\n- Worked as a solo designer on the project, showing autonomy and independence, accelerated interface design development by 1.5 times and reduced the burden on management;\n\n- Completed a full redesign of three major products, combining them with a single scalable design system;\n\n- Combined the roles of Product Designer (80%) and Graphic Designer (20%), closing product and visual tasks, which allowed the company to save resources without involving external specialists;\n\n- Influenced user conversion, retention, and onboarding: improved UX and user scenarios, reduced friction, and increased key product indicators."]
2024-01-01 — 2025-04-01
Dmorpheus GmbH
UX/UI designer · Remote · Senior
Dmorpheus GmbH — international IT company and digital agency specializing in website development, e-commerce projects, and custom digital solutions.__ACHIEVEMENTS__["⚡️ Job responsibilities:\n\n- Designed intuitive web interfaces, landing pages, corporate websites, and e-commerce sites taking into account business goals and client strategy;\n\n- Responsible for the development, growth, and maintenance of design systems, ensured quality control of implementation and interface uniformity;\n\n- Used UX thinking and industry best practices to improve user experience;\n\n- Conducted UX research: interviews, surveys, feedback collection, and data analysis.\n\n- Formulated usability issues, generated hypotheses, and proposed solutions;\n\n- Wrote code, used HTML, CSS, JavaScript, and AI tools to speed up layout and implementation of design solutions;\n\n- Worked within a cross-functional team, interacting and communicating in English (B1-B2);\n\n- Led the design team, provided support, training, and mentoring for junior designers, managed workflows, conducted layout reviews, and gave constructive feedback. Built and shaped a culture of design quality within the company.\n\n- Independently created and tracked tickets in Jira, attaching necessary functional specifications, guidelines, and links to layouts.\n- Prepared reports for management.\n\n- Participated in workshops, discussions, and strategic sessions with stakeholders. Explained design decisions to stakeholders, coordinated layouts, found compromises and alternatives.", "⚡️ Results and achievements:\n\n- Successfully implemented more than 20 client projects, ensuring a high level of customer satisfaction;\n\n- Expanded the company's range of services by introducing branding, printed materials, and motion animations as new design directions, which contributed to revenue growth;\n\n- Led the company's design direction, built design processes, and increased the efficiency of the team."]
2022-11-01 — 2024-01-01
UX/UI designer · On-site · Middle
Imedia Solutions — digital agency specializing in the development of web and mobile products, e-commerce solutions, branding, and comprehensive digital services for clients from various fields.__ACHIEVEMENTS__["⚡️ Job responsibilities:\n\n- Designed convenient and attractive web and mobile interfaces: corporate websites, online stores, landing pages, business card websites, SaaS, CRM systems, and mobile applications;\n\n- Developed wireframes, interactive prototypes, concepts for web and mobile products;\n\n- Performed graphic designer tasks: developed branding, rebranding, logos, corporate identity, guidelines, brand books, and graphic design for brands;\n\n- Created vector graphics, icons, 3D illustrations and animations, sketches, and drafts;\n\n- Prepared presentations, marketing materials, and content for social media (SMM) and designed company case studies in accordance with trends;\n\n- Based on product analytics data and client needs, created UX scenarios and user flows, customer journey maps (CJM), and user flows, formed success criteria;\n\n- Ensured visual consistency of interfaces: typography, composition, colors, structural hierarchy, and adaptability;\n\n- Created, maintained, and redesigned design systems, UI kits, and component libraries;\n\n- Designed interfaces in accordance with Material Design and Human Interface Guidelines (HIG) principles;\n\n- Worked in Figma: auto layout, spacing, components, properties, variables, variants, design tokens, and component libraries;\n\n- Used AI to generate content (texts and images) for projects;\n\n- Managed several projects simultaneously, met deadlines and business requirements in Agile processes (Jira);\n\n- Participated in company meetups, shared expertise on implementing 3D graphics into interfaces;\n\n- Conducted communication with clients, presented and defended design solutions and ideas;\n\n- Communicated with colleagues: designers, project managers (PM), business analysts (BA), and developers.", "⚡️ Results and achievements:\n\n- Successfully managed several projects simultaneously while maintaining quality and meeting deadlines;\n\n- Expanded the company's range of services by combining UX/UI, web, mobile, branding, graphic design, and motion tasks in one role;\n\n- Strengthened the team's visual expertise by introducing modern approaches, 3D graphics, and new tools into workflows."]
2021-07-01 — 2024-01-01
Real Digital
UX/UI Web designer · Hybrid
Real Digital — Belarusian IT company specializing in the development of solutions for business automation, digital cash register systems, and payment services (web and mobile applications).__ACHIEVEMENTS__["⚡️ Job responsibilities:\n\n- Developed products from scratch: B2B CRM systems, SaaS web applications, POS fintech applications, and mobile applications (iOS and Android), designing interfaces and developing solutions through iterations;\n\n- Proposed wireframes, user paths, screens. Prototyped by creating fast interactive prototypes;\n\n- Created and developed design systems, used components to scale interfaces;\n\n- Developed visual materials (including for social media Instagram, LinkedIn, Facebook, X), presentations, tables, banners, printed product layouts with a focus on conversion;\n\n- Conducted UX research: analyzed competitors (Competitor Research), analyzed reviews, user behavior, and user experience, identified user and business needs;\n\n- Designed user scenarios, thought through user flows and the customer journey;\n\n- Improved interfaces and user experience, implemented updates, maintained and optimized existing digital products;\n\n- Worked with Figma, Miro, FigJam, Adobe Creative Suite (Photoshop, Illustrator, After Effects, Premiere Pro, XD);\n\n- Prepared and handed off layouts to development, translated visual concepts into technical documentation and functional specifications (logic, element states, adaptive grids) to eliminate errors;\n\n- Communicated and interacted with developers, business analysts, product managers (PM) in Russian.", "⚡️ Results and achievements:\n\n- Closed the company's need for internal design expertise, replacing the work of external contractors and improving the quality of design solutions;\n\n- Participated in the launch of several products from scratch for a narrow niche, including a POS solution used in Belarus in cafes, gyms, stores, and delivery services;\n\n- Combined the roles of UX/UI, web, graphic, and motion designer, covering a wide range of tasks within the company."]
Education
2019-10-01 — 2024-07-01
Belarusian State Academy of Arts
Bachelor's degree
·
Virtual Environment Design
Skills
Languages
Russian
Native
English
Upper-Intermediate
Skills
figma
ux
ui
product design
conversion
design systems
interviews
ai tools
ux/ui
wireframes
fintech
user flow
accessibility
subscriptions
android
web design
responsive design
html
design system
prototyping
research
css
crypto
adobe photoshop
adobe after effects
a/b testing
Courses
2022-10-01
EPAM Designer’s Workbook
2022-10-01
Complete Web & Mobile Designer in 2022: UI/UX, Figma, HTML/CSS
Udemy Zero To Mastery Academy